Skip to main content

Browse the directory

Showing 2 resources for "editor-automation"
Saved
Active

Privacy notes filter active — add entries to compare trust side by side.

Rollout signal scan

2 rollout risk signals in current results

Biggest gaps: metadata review, package integrity. 0 entries have 2+ required gaps.

2 scanned

Install payload

Install payload is broadly covered in current results.

good

100% (2/2)

Adoption queue

Browse adoption queue · balanced

0/2 visible results are ready for staged adoption under this preset.

ready 0caution 2hold 0

MCP Unity Editor Server

1 blockers: Metadata review

caution

50/100

Request metadata review from maintainers or internal owners.

Collect package checksum or signed artifact information.

mcp/mcp-unity-editor-server · trust review · confidence 67%

Unity MCP Server

1 blockers: Metadata review

caution

50/100

Request metadata review from maintainers or internal owners.

Collect package checksum or signed artifact information.

mcp/unity-mcp-server · trust review · confidence 67%

Decision confidence

Decision confidence scan · balanced

0/2 results are high-confidence for the selected preset.

high 0medium 2low 0

MCP Unity Editor Server

Address Metadata review, Package integrity before broader rollout.

medium

54/100

Missing: Metadata reviewMissing: Package integrity

mcp/mcp-unity-editor-server · trust review

Unity MCP Server

Address Metadata review, Package integrity before broader rollout.

medium

54/100

Missing: Metadata reviewMissing: Package integrity

mcp/unity-mcp-server · trust review

Freshness distribution

Current results are broadly fresh

Median age 52 days; all 2 scanned entries are within 90 days.

median 52d

Aging

91–180 days

0%

0 entries

Stale

> 180 days

0%

0 entries

Unity Editor MCP bridge from CoderGamester that lets Claude and other MCP clients inspect scenes, manage GameObjects, edit components and materials, run tests, read console logs, and automate Unity project workflows through a Node.js stdio server connected to a Unity WebSocket bridge.

Unity Editor MCP bridge that lets AI assistants manage assets, edit scripts, control scenes, run tests, and automate Unity workflows through the Model Context Protocol.